Archive for January 2013
My first try in Maya ~
I nearly gave up with importing those characters QQ ...
But in the end I did it.
Sadly I hadn't enough time to finish it, or go even further into blocking ... but I will try in future.
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Base mesh ready - around 9k Tris. |
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Rough base for anatomy and stuff~ |
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Head so far ~ with another stile of hair modeling. |
Next upcoming 3D model :D
Texture of course needs more work, but this time I try to get around 16k Tris~
The head now has ~3k
And I wanted to try another style of hair and stuff~ maybe like in borderland.