Showing posts with label low poly. Show all posts

Majoras Mask Fanart


Progress - The mask itself has 424 Tris, the spikes 1200 ...

I wanted to make something fast to get along with Mudbox.
So I did this little Fanart of The Legend of Zelda: Majora's Mask.
It was fast done, but I had to try around with the normal and specular map and with the lightning.

Updated the mask a bit and took the next higher poly, because it looked smoother in most areas.
Now --- Mask: 1272 Tris      Spikes: 1200 Tris


Dream-leaper Mai


Finallay she's ready textured :D
I left the hair this flat, because I liked it this way.

Fully rigged by me and I'm currently animating her.
Just a little short but I wanted to see if the rig turned out okay.

Base mesh untextured
Final model, fully rigged with face morphs and bones in hair and back straps.

Mooncreature



Still not satisfied with the bump map ... but oh well .. I don't know what else to do vv ....

Z-Brushed:
(First time seriously made sth in ZBrush o0o!!)


Und hier noch das Concept Art dafür xD ...

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