Showing posts with label 3D modeling. Show all posts

Majoras Mask Fanart


Progress - The mask itself has 424 Tris, the spikes 1200 ...

I wanted to make something fast to get along with Mudbox.
So I did this little Fanart of The Legend of Zelda: Majora's Mask.
It was fast done, but I had to try around with the normal and specular map and with the lightning.

Updated the mask a bit and took the next higher poly, because it looked smoother in most areas.
Now --- Mask: 1272 Tris      Spikes: 1200 Tris


Dream-leaper Mai


Finallay she's ready textured :D
I left the hair this flat, because I liked it this way.

Fully rigged by me and I'm currently animating her.
Just a little short but I wanted to see if the rig turned out okay.

Base mesh untextured
Final model, fully rigged with face morphs and bones in hair and back straps.

SOL - 3D animated short film



Finally my 3D short animated film - SOL - is ready.
My first 3D animated short made at Hochschule Trier, Germany.
We had 1 year time to make sth. so I decided to make my own little short film in 3D.

I learned a lot while making this, so I could now achieve a muuuuch better result in a shorter time then this. And I will!
You can see my progress here over time, with a bit better animations, lighting and perspectives.
Still everything could need much more work, but time was short.

Now I know, I can do much better!

Everything was made by me, except a few textures for the environment and the music.
Here you can see a few Screenshots and progress vids for my little school project.



Upcoming

Base mesh ready - around 9k Tris.
Rough base for anatomy and stuff~
Head so far ~ with another stile of hair modeling.


Next upcoming 3D model :D
Texture of course needs more work, but this time I try to get around 16k Tris~
The head now has ~3k
And I wanted to try another style of hair and stuff~ maybe like in borderland.

Mooncreature



Still not satisfied with the bump map ... but oh well .. I don't know what else to do vv ....

Z-Brushed:
(First time seriously made sth in ZBrush o0o!!)


Und hier noch das Concept Art dafür xD ...

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